Each rank must be purchased separately and no starting character may have more than two ranks in a skill. For career skills, a rank costs 5 XP times the rank to be attained. Also, each specialization has a 'talent tree.'Ĭharacters can use starting experience to purchase and/or improve skills. Anyway, characters receive one rank in two specialization skills. For instance, 'Skulduggery' is a Smuggler career skill and it is also one of the four skills associated with the Smuggler specialization of Thief. Some specialization skills might overlap with the skills offered by the career. Each specialization has four skills that are considered career skills for a character with that specialization. Each career has eight 'career skills.' Upon choosing a career, a character receives one rank in four career skills. Players select a career and a specialization within that career for their characters. Each career has three specializations for example, the Colonist career has the specialization of Doctor, Politico, and Scholar. To appreciate the utility of starting experience, we must skip ahead to careers and specializations.ĮotE-B offers six careers: Bounty Hunter, Colonist, Explorer, Hired Gun, Smuggler, and Technician. Droids have 175 XP but – remember – they start with low characteristics. Most speicies have 100 starting XP Wookiees and Trandoshans start with 90 XP. Humans have 110 starting experience points (XP). For humans, wound threshold is 10 + Brawn strain threshold is 10 + Willpower. Strain threshold equals a given species-defined number plus Willpower. Wound threshold equals a given species-defined number plus Brawn. The derived attributes influenced by one's species are 'wound threshold' (ability to withstand physical injury) and 'strain threshold' (ability to withstand mental/ psychological injury). This means your humble host will forgo his planned hunger strike. I am pleased to announce that – as of yesterday’s update – Gand now have a default Presence of 1 instead of a default Intellect of 1. Droids are the only exception to this pattern they start with a value of 1 in each characteristic. Other species vary from this by having a value of 3 for one characteristic and a value of 1 for another for example, Wookiees have a Brawn of 3 but a Willpower of 1. Humans have a default value of 2 for each characteristic. Not surprisingly, humans provide the standard against which other species are compared. A value of 6 is the ceiling for characteristics and no characteristic can be increased beyond a value of 5 during character creation. The eight species are differentiated from one another in terms of characteristics, derived attributes, starting experience, and special abilities.ĮotE-B characters have six characteristics: Agility, Brawn, Cunning, Intellect, Presence, and Willpower. The names of all species, except for droids and humans, are capitalized. Other options for player characters in EotE-B include Bothan, droid (class four), Gand, Rodian, Trandoshan, Twi'lek, and Wookiee. The next step is 'Selecting a Species.' Saun Dann is – of course – human. In our efforts, we managed to get as far as 'Obligation.' Specifically, we sought to define the beloved Saun Dann in game terms. Contrary to the “Part I” in this post's title, last week we began to create a character for Fantasy Flight Games' Edge of the Empire (Beta) roleplaying game.
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